Saturday, September 6, 2014

IFA 2014 – Samsung Galaxy Gear VR: Reviews and grip on video – The Digital

Developed with Oculus VR company, owned since the spring by Facebook, Galaxy Gear VR is a virtual reality headset that works with the new Galaxy Note 4 This is our grip on video and first impressions accessory, including the release date has not yet been revealed.
Accessory convincing or gadget, the Galaxy Gear RV? Both, sir. Reviews of the virtual reality helmet offered by Samsung this week in Berlin are rather mixed. It is true that the state, with the little helmet dedicated to applications, it is difficult to find a real use for the accessory and yet provides inexperience 360 ​​° immersion quite impressive, and impressive because of realism.

Wireless, Galaxy Gear 4 totally depends on the Galaxy Note 4 (the only compatible device …) to work. Content, screen, battery, everything depends on the resources of the new phablette Korean giant, which is housed in the helmet via a Micro USB port. The headset provides him adjustable two sensors and two magnifying lenses, for sensing the movement of the user’s head.

 
 


Galaxy Gear VR provides a common design and ergonomics. It is indeed difficult to find attractive this impressive plastic accessory. Rather light and comfortable, however once set up, it is comfortable to wear, however, even after tens of minutes of use.

The installation of the phone is fast (see video), but the handling is a little DIY. Once phablette installed, simply select content (movie, games) via the touch pad on the side of the helmet. And just a few seconds to trigger an effect “wow.” We ended up at sea to contemplate sharks and rays, passing hand. Raise the head, down, turn … Immersion 360 is required and we had to deplore any seasick watching the movie demo. The sensors (gyroscope, accelerometer) perfectly interpret the movements of the head, the fluidity is required. According to the manufacturer, the latency is estimated at less than 20 ms. The reaction time between head movement and image display is frankly undetectable. The display is not yet perfect. Occasionally, a few stray pixels arise. On reflection, it seems less the fault of the slab Quad HD Galaxy Note 4 (2560 x 1440 pixels), capable of displaying images of almost 2 megapixels per eye (with a resolution near Full HD) that software / processor couple times peinerait to anticipate, and display perfect picture regardless of our movements.

 
 


side content, you guessed it, the catalog Oculus Store is much thinner. And practices to consider with such a helmet, beyond watching movies and launch some parts of games in a virtual environment, are still vague. But the release date of the Galaxy Gear VR not yet advanced application developers still have time to offer new applications via the SDK Oculus VR. Remains to be seen what price will be marketed Galaxy Gear RVs, because at 199 euros helmet (short price, unconfirmed by Samsung), it is expensive accessory. For the record, Google cardboard helmets augmented reality made of cardboard assembly and welcoming any Android smartphone, has sold less than 30 dollars.

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